16701 NE 80th St #202, Redmond, WA 98052

425 614 8987

STEM Enrichment for curious minds

STEM Enrichment for curious minds

STEM Enrichment for curious mindsSTEM Enrichment for curious minds

Our Refund Policy

We offer a 100% refund for any camp reservations canceled four weeks before camp starts. If you cancel the booking within four weeks, we will credit 100% of the fees towards future camps or classes or will issue a refund of 75%. For multiple sessions booking and other special accommodations, please call our summer camp hotline: 425 614 8987 

What our customers say...

  

"My kids have been going to Radiance Learning for more than two years now and just love the school, the teachers, and the whole environment. They also went for summer camp most of the summer last year and want to go here only this year. We love the school. It’s run by some very passionate people and it clearly shows. They are stem-focused, in a very nurturing environment. The teachers and the founder are always available and are happy to listen to you and your child to make it a great experience for everyone. I was amazed at the amount of fun my kids had at the camp last year – park trips, board games, etc. along with some fun robot races, chess competitions, and eng creations. And the teachers were so understanding with my daughter who had just finished K last year by offering her a variety of things to do during the day so she’s happy and motivated all day. I remember them having a ton of little kids board games already and then going out and buying more games and craft supplies specifically for younger kids. They are awesome! It’s my kids one and only summer camp location choice this year."

6th Annual Weekly STEM Summer Camps

It’s back, and it’s even better! Radiance Learning is happy to announce our 6th year STEM summer camp in partnership with Young Explorers and other local providers in 4 locations! The goal of this camp is to introduce Science, Technology, Engineering, and Math in fun and interactive ways. There will be a healthy balance between learning and having fun! In this day camp, kids will have an opportunity to try writing their first program or build their dream robot. They can also create memorable art/crafts or write their first story. We will have different activities on each day!


What makes us stand out? 

  • Our camps include hands-on, fun learning activities for ALL age groups. 
  • Our camps are conducted by passionate and knowledgeable individuals in STEM fields.
  • Our camp curricula are designed by industry veterans.
  • Our camp class sizes are smaller than most other camps.

Camp Locations

Redmond Downtown

Redmond Downtown

Redmond Downtown

 16701 NE 80th St #202, Redmond, WA 98052 

Redmond Ridge

Redmond Downtown

Redmond Downtown

 22350 NE Marketplace Drive #114, Redmond, WA 98053 

Redmond Union Hill

Redmond Union Hill

Redmond Union Hill

 7305 208th Ave NE, Redmond, WA 98053 

Bellevue

Redmond Union Hill

Redmond Union Hill

 16242 Northup Way, Bellevue, WA 98008 

Explore our Camps

Preschool Camps (Ages 2.5 - 5)

All-in-One Camps for Grades K-2

All-in-One Camps for Grades K-2

All-in-One Camps for Grades K-2

All-in-One Camps for Grades K-2

All-in-One Camps for Grades K-2

Specialty Camps for Grades 3+

All-in-One Camps for Grades K-2

Specialty Camps for Grades 3+

PRESCHOOL STEM QUEST [FOR GRADE Preschool-KG]

Overview

Class Overview

Class Overview

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Learning never stops! Summer is the best time for studious preschool students to get a taste of the regular school year.  This PreCoders camp is a precursor to our Fall Preschool program. 

 

In this weekly camp, students will explore Summer preschool Math, Story Time, Reading,  and Problem Solving, which provide young minds with balanced learning opportunities, while they have fun. 

  

Radiance Learning Academy dedicated to providing an authentic STEM-based education for curious minds, resulting in outstanding academic achievement for all students. Our Engineers and Educators model and teach resilience and grit when facing challenges, they encourage a growth mindset and a lifelong love for learning. Through the development of emotional intelligence, project-based learning and a strong emphasis on the importance of collaboration and community we are devoted to providing an environment that is stimulating, nurturing and supportive to young children. 

Class Overview

Class Overview

Class Overview

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[Students of age 3 - 5 would love this program]

 

Weekly, full/half-day camp.



Each Session Plan: 


[Contents are at Preschool-level with 30 minutes  of exclusive outdoor, play time]


  • Circle Time [ 20 minutes]
  • Math Review [ 20 minutes]
  • Reading [ 20 minutes]
  • Outdoor Playtime [30 minutes]
  • Problem Solving  Practices [20 minutes]
  • Story Time [20 minutes]
  • Group Project [50minutes]


Daily Agenda

Class Overview

Daily Agenda

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Weekly Themes


Week 1: Automobile

Week 2: Zoo

Week 3: City Construction

Week 4: Space

Week 5: Sports

Week 6: Health

Week 7: Communication

Week 8: Tall Structures

Week 9: Exploration

Week 10: Collaboration


 Daily Agenda:


  • 8:45 - 9:00 AM Arrival 
  • 9:00 - 12:00 PM – Session I 
  • 12:00 – Session-I ends
  • 12:00 - 1:00 PM – Lunch & Break
  • 1:00 PM - Session II Arrival
  • 1:00 - 4:00 - Session II
  • 4:00 – Session-II ends
  • 4:00 - 6:00 - Extended Care ($)
  • 6:00 - Camp Ends

STEM FOR FUN + Summer Quest [GRADES K-2]

Overview

Class Overview

Class Overview

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This is an ALL in ONE Camp for curious elementary students who need balanced learning opportunities while having fun. The goals of this camp are to introduce S.T.E.M. contents in fun ways to K-2 graders and to help jump-start students’ interest in S.T.E.M.  This camp also helps  K-2 graders to recap what they learned during the past academic year and acquire new skills to get ready for the coming academic year. 


Young campers will have the opportunity to refresh their grade level Math, Reading, and English Language Art knowledge. The goal of this camp is to keep elementary students in touch with what they learned and get ready for Fall. We will help them with gifted prep test by providing critical thinking and problem-solving activities.


Young campers will also explore the world of Robotics through WeDo 2.0 and Wonder Bots tool kits. They will learn building and Scratch programming while having fun with hands-on designing and building activities. We have appropriate levels of challenges suitable for all age groups.

Apart from building and programming, kids will also explore fun scholastic chess and board games, which provide young minds with balanced learning opportunities, while they have fun.

Class Overview

Class Overview

Class Overview

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In this weekly camp, students will explore Summer Math, Reading, Math Problem Solving, Gifted test practice, Robotics, Programming, Chess and board games, which provide young minds with balanced learning opportunities, while they have fun.

 

Each week we have different theme-based contents. Here are some sample themes for this year (we will continue to add/update themes): 


Week 1: Automobile / Transport

Week 2: Zoo / Animal Safari

Week 3: City Development

Week 4: Aviation

Week 5: Fun with Sports

Week 6: Health and Sensory

Week 7: Communication

Week 8: Robust Structures

Week 9: Exploration

Week 10: Collaboration

Daily Agenda

Class Overview

Daily Agenda

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 Agenda:

  

Session Plans: 

[Contents are at their current grade level]

  • Robotics/Programming[70 minutes]
  • Chess/Board Games[70 minutes]
  • Math Practices and Review [ 40 minutes]
  • Reading, Grammar and Writing [ 40 minutes]
  • Problem Solving / Competition Math Practices [40 minutes]
  • Critical Thinking / Gifted Test Practices  [40 minutes]
  • Lunch / outdoor [ 60 minutes]


Daily Schedule

 

  • 8:45 - 9:00 AM Arrival 
  • 9:00 - 12:00 PM – Session I 
  • 12:00 – Session-I ends
  • 12:00 - 1:00 PM – Lunch & Break
  • 1:00 PM - Session II Arrival
  • 1:00 - 4:00 - Session II
  • 4:00 – Session-II ends
  • 4:00 - 6:00 - Extended Care ($)
  • 6:00 - Camp Ends

FLL LEGO Robotics Boot Camp [GRADE 3+]

Overview

Weekly Themes

Weekly Themes

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[ Suitable for Grade 3 and above. Great opportunity to get into our Select FLL teams at the end of the camp] 


This camp introduces students to Lego Spike and EV3 Mindstorms hardware and software programming. Campers will learn how to design, program, and animate LEGO® Spike / EV3 robots using fun, kid-friendly, software while developing mechanical, engineering, and problem-solving skills. They will also explore the exciting world of robotics using a powerful microcomputer brick, digital sensors, and intuitive drag-and-drop programming software modules. Exploration is an on-going process, and when teamwork is added in the picture, it will help students develop into independent, confident, individuals who believe they have the power to bring concepts and ideas to life. Throughout the course, students will learn how critical thinking and innovation will make them the creators of the future. This camp will enable them to build structurally, maneuver successfully through challenges, and equip themselves with S.T.E.M. knowledge and skills. Spike / EV3 Kits will be provided for in-class use.  Campers will work as a team to complete appropriate level projects and win robotic challenges. This is a great way to get ready for the FLL Season.

Weekly Themes

Weekly Themes

Weekly Themes

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Overview of the core lesson plan that all campers will go through: 


Understanding EV3 kit and its components

Designing and Building EV3 Robots

Programming and Testing EV3 Robots

Explore sensors and its applications

Debugging using Data collection


Themes for this year: 


Week 1: Gear ratio and Sensors 

Week 2: Mechanical design

Week 3: Advanced Algorithms  

Week 4: Intelligence decisions I

Week 5:  Intelligence decisions II

Week 6: Gauntlet Dash I

Week 7:  Gauntlet Dash II

Week 8:  FLL Boot Camp - Missions 20-21

Week 9: FLL Boot Camp - Missions 20-21

Week 10: FLL Boot Camp - Missions 20-21

Daily Agenda

Weekly Themes

Daily Agenda

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Camper should bring the following: 


Laptops with Networking capability

USB Stick

EV3 Studio (Students Edition)


  Detailed Agenda:


 Daily Plans: 

[Projects are based on weekly themes]

  • Day 1: Getting started (new campers) and Refreshers (returning campers)
  • Day 2: Mini Project 1
  • Day 3: Mini Project 2
  • Day 4: Final Weekly Project
  • Day 5: Demo / Mini Competition


  Daily Agenda:


  • 8:45 - 9:00 AM Arrival 
  • 9:00 - 12:00 PM – Session I 
  • 12:00 – Session-I ends
  • 12:00 - 1:00 PM – Lunch & Break
  • 1:00 PM - Session II Arrival
  • 1:00 - 4:00 - Session II
  • 4:00 – Session-II ends
  • 4:00 - 6:00 - Extended Care ($)
  • 6:00 - Camp Ends



Programming in Python [FOR GRADE 5+]

Overview

Course Outline and Projects

Course Outline and Projects

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[ Suitable for anyone passionate about learning Python. No prior programming knowledge is required]  Learn Python, one of the most widely used languages in the software industry. Python is an excellent starter language because it’s easy to read and work with. In the Beginners' session, we will focus on fundamental computer science concepts, controls, and data structures. Also, we introduce best practices for coding and debugging in Python. Concepts taught include statements and variables, expressions, conditionals, Boolean, while loops, randomness, and libraries. We want to assume that the children have no previous coding experience to make a solid foundation. In the intermediate session, students will start learning about Data Structures, algorithms, user defined functions, Recursion, File Read/Write Operations, and GUI. Students will complete a variety of fun and engaging coding exercises under the instructor's guidance and then explore and practice the concepts at your own pace. 

Course Outline and Projects

Course Outline and Projects

Course Outline and Projects

image338

Overview: 


Introducing Python

Data Types

Operators and Control Flow

Functions and Parameters

Manipulating List

Files and Exception handling

Working with databases


Sample Projects: 


 The exercises allow for a variety of learning styles and ability levels. This allows students to build skills in writing, debugging, analyzing and, comprehending code.  


Calculator

Guess My Number

Hangman

Dice Rolling Simulator

Battle Ship

GCD / LCM finder

Loan Calculator

Sentence Generator

Amazing Shipping Company

Navigation Game

and More...

Daily Agenda

Course Outline and Projects

Daily Agenda

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  This camp runs every week throughout summer. This camp is customized for individuals' needs. Based on students' knowledge levels, topics and projects will be customized. 10 weeks is equivalent to one semester of the Python course.  Students can decide to participate in any number of the week. At the end of 10-week camp, students will be well versed with programming complex projects in Python.  


 Agenda: 

  

  • 8:45 - 9:00 AM Arrival 
  • 9:00 - 12:00 PM – Session I 
  • 12:00 – Session-I ends
  • 12:00 - 1:00 PM – Lunch & Break
  • 1:00 PM - Session II Arrival
  • 1:00 - 4:00 - Session II
  • 4:00 – Session-II ends
  • 4:00 - 6:00 - Extended Care ($)
  • 6:00 - Camp Ends


Requirements:
Laptops with Networking capability

Latest version Python installed

USB Stick

Programming in Java [FOR GRADE 8+]

Overview

Course Outline and Projects

Course Outline and Projects

image340

Phase I of this course introduces students to the basic features of the Java programming language: Java primitive and non-primitive data types, control flow constructs, built-in class libraries, object-oriented programming concepts such as classes, objects, method overloading and encapsulation. 


In phase II, we introduce students to intermediate and advanced features of the Java programming language. Students will learn about object-oriented programming concepts such as inheritance, interfaces, abstract classes, abstract methods, and polymorphism; will learn how to write and read Java primitive types to and from files; how to serialize objects, and how to implement graphical user interfaces.


Phase III of this course will prepare students to advance into AP Computer Science. The course emphasis is on procedural abstraction, data abstraction, object-oriented design and programming methodology using the Java programming language, and the use of algorithms and data structures. 

Course Outline and Projects

Course Outline and Projects

Course Outline and Projects

image341

Major Topics: 


The concepts of computer science

Program control constructs

Use of arrays and strings

Class methods

Object-oriented design and programming concepts

Creating and modifying classes

Understanding existing designs and code

The use of sorting and searching algorithms

Recursion

Use of standard Java class libraries

Some sample course projects: 

String Manipulation

List Manipulation

Pig Latin

Chipers

Hangman

Battle Ship

GCD / LCM finder

Navigation Game

Card Games

And More...

Daily Agenda

Course Outline and Projects

Daily Agenda

image342

  Agenda: 


  Agenda:

  • 8:45 - 9:00 AM Arrival 
  • 9:00 - 12:00 PM – Session I 
  • 12:00 – Session-I ends
  • 12:00 - 1:00 PM – Lunch & Break
  • 1:00 PM - Session II Arrival
  • 1:00 - 4:00 - Session II
  • 4:00 – Session-II ends
  • 4:00 - 6:00 - Extended Care ($)
  • 6:00 - Camp Ends


Requirements:  


Laptops with Networking capability

Latest version Java IDE installed

USB Stick

Arduino Engineering Camp

Overview

Camp Details

Camp Details

image343

 *We will provide dedicated Arduino kit and sensors for each campers to take home for continuous learning*


Bring gadgets to life using Arduino ! Learn how to program electronics using Arduino , an electrical engineering prototyping platform that teaches young people about electronics and how electronic circuits can work. Ignite your creativity as you discover how engineering and programming work together to make new and exciting inventions a reality.In this Arduino camp, we dive into programming and engineering using the Arduino microcontroller. You will design your own electrical circuits and sensors, and learn about programming them using the Arduino Integrated Development Environment (IDE). Our course will also equip students with the critical thinking, technical, and creative skills necessary to build innovative electrical and mechanical gadgets or competitive robots! Using the Arduino IDE, you will use the C programming language, along with Arduino’s supplied software library, you will write programs to perform multiple projects. 

Camp Details

Camp Details

Camp Details

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Campers learn to:

  • The Arduino board (hardware) and the Arduino IDE (software) / C programming. 
  • Build electrical circuits using Arduino & electrical engineering
  • The basics of computer science
  • Write code for the Arduino to control electrical circuits in the physical world
  • Rapid prototyping using the Arduino microcontroller
  • Basic S.T.E.M. skills and apply the fundamentals of S.T.E.M. to engineering concepts
  • Interesting practical projects, everyday.

This camp requires no previous experience, but programming knowledge is a plus. Each student will be provided their own Arduino, electrical components, and computer. 


At the end of the week, you will take home your Arduino kit, and your completed projects and files.

Daily Agenda

Camp Details

Daily Agenda

image345

  Agenda: 


  Agenda:

  • 8:45 - 9:00 AM - Arrival 
  • 9:00 - 12:00 PM – Session I 
  • 12:00 – Session-I ends
  • 12:00 - 1:00 PM – Lunch & Break
  • 1:00 PM - Session II Arrival
  • 1:00 - 4:00 - Session II
  • 4:00 – Session-II ends
  • 4:00 - 6:00 - Extended Care ($)
  • 6:00 - Camp Ends


Requirements:  

  • Laptops with Networking capability
  • Latest version Arduino IDE installed
  • USB Stick